Eos
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Eos
Eos is a conceptual IoT touchpoint that automates the wearer's energy saving habits, whilst maintaining full device utility. Contextually placed in a future scenario in which all electronic devices are connected, Eos uses a combination of precise location data and machine learning to develop an understanding of user habits and automatically turns unused devices off accordingly. For example, if a user happens to leave the house without actively turning the lights off, Eos will notice that they have left and complete the energy saving habit - the user can simply look at their Eos device to have peace of mind that their household is being as energy efficient as possible.
Module: Advanced Industrial Design

Individual Project

Skills developed: Market and User Research, Industrial Design, System Design, Prototyping, CAD, Rendering, Public presentation

Software Used: Adobe Indesign, Adobe Illustrator, Solidworks 2020, Solidworks Visualize

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Project Aim

The aim of this project was to create an IoT touchpoint in the context of a future scenario where all devices are interconnected, using Industrial Design skills to make the product desirable for the user and as effective as possible for its task. After some research, I decided to tackle energy saving within the home, and began to think of a way to change the way many people view the lack of effectiveness of changing small aspects of their daily lives in order to save energy. I began to develop a 'How might we' question to lead the project, in order to set an aim for the final outcome - the iterations of the question are below. The third embodies the goal of this project.

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How might we reduce the energy consumption of our every day lives?

How might we make energy a tangible asset?

How might we make energy a tangible asset to encourage personal responsibility in energy reduction?

Project Outcome

The goal of making energy a tangible asset was embodied as Eos - a result of user journey research, ideation, low fidelity prototyping and semiotics analysis. The design solution included a physical wearable (Eos), a simple and intuitive UI for tracking the environmental impact of wearing Eos and a system of data transfer and analysis. These aspects are displayed below, and in more detail in the PDF.

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